9/1/2023 0 Comments Deus ex unreal revolution![]() ![]() Spector saw their work as expanding on the precedent set by Origin, Looking Glass, and Valve. ![]() Official preproduction began around August 1997, lasted for six months, and was followed by 28 months of production. Team director and producer Warren Spector began to plan the game in 1993 after releasing Ultima Underworld II with Origin Systems and attempted the game both there and at Looking Glass Technologies before going into production with Ion Storm. An approximately 20-person team at Ion Storm developed Deus Ex, a cyberpunk-themed action-role playing video game, over the course of 34 months, culminating in a June 2000 release.
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